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2018
Volume 27, Issue 2
  • ISSN: 1074-4762
  • E-ISSN: 1943-3069
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/content/journals/10.58680/vm201930630
2019-12-01
2025-03-27
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References

  1. Csikszentmihalyi M. (1990) Flow: The psychology of optimal experience. New York, NY: Harper Perennial.
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  2. Gee J. P. (2003) What video games have to teach us about learning and literacy. New York, NY: Palgrave/Macmillan.
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  3. Kotler S. (2014) The rise of Superman: Decoding the science of ultimate human performance. Boston, MA: New Harvest, Houghton Mifflin Harcourt.
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/content/journals/10.58680/vm201930630
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  • Article Type: Research Article
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