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2018
Volume 114, Issue 5
  • ISSN: 0013-8274
  • E-ISSN: 2161-8895

Abstract

Drawing from the author’s own teaching, this article explores beginning steps for incorporating video games in English classrooms and details the logistical and pedagogical challenges that occur when teachers include digital interactive texts in the curriculum.

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2025-05-01
2026-06-10
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References

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